using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("CameraSelector")]
	public class CameraSelector : MonoBehaviour
	{
		public Vector3 cameraPosition => method_2<Vector3>("cameraPosition");

		public Vector3 cameraRotation => method_2<Vector3>("cameraRotation");

		public bool activateOnStart => method_2<bool>("activateOnStart");

		public CameraSelector(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CameraSelector(IntPtr address)
			: this(address, "CameraSelector")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public void OnMouseDown()
		{
			method_8("OnMouseDown");
		}
	}
}
